progress update



This project is the emergence of several resources. The primary source is an Unity Live session. youtube video I first merged it with the Game Framework Free from the asset store, but after some performance problems and debugging, I am stepping away from using that framework now. I believe if I had enough money to purchase the full version, I wouldn't be complaining about the issues I was coming across. Also, some of it documentation wasn't finished and since I didn't know how long the developers were committed to the project, I thought it would be best to start developing my own game manager framework. 

That is why I am excited to have found itch.io and its community. It is nice to have a place to share my work and my progress on developing my own game manager framework and my developer skills. 

Some updates I have now is that I am still working on the features or objective list:

Objectives

  • collect gems to win
  • avoid enemies
  • avoid falling in to the pit

Feature List

  • 6 levels
  • 2d side scroller platform 
  • forward moving infinite runner
  • Web-based experience optimise

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