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Fortune-Hunter Infinite Runner

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Devlog

  • Game Release - 2d Infinite Runner
    August 27, 2019 by madlibrarian
    Release my game today. I am wrapping things up with this one because I want to join a game jam this in the next day or so. It's about space and pixel art, so I might try to revisit Space Plebe with so... Continue reading
  • switch up on game's objective
    August 24, 2019 by madlibrarian
    Originally, the level objective for this infinite runner was going to be collecting gems, but I have decided to switch it up to a distance objective, challenging the player to trying to get as far as... Continue reading
  • not much progress, but ...
    August 22, 2019 by madlibrarian
    I ran into a typo that stopped me from not getting any progress done for several hours. In Unity, I was scripting with OnTriggerEnter2D, but I had the end 'd' lower cased (OnTriggerEnter2d) which is n... Continue reading
  • progress update
    August 20, 2019 by madlibrarian
    This project is the emergence of several resources. The primary source is an Unity Live session. youtube video I first merged it with the Game Framework Free from the asset store, but after some perfo... Continue reading
  • Project Announcement
    August 20, 2019 by madlibrarian
    I am announcing that I am starting an infinite runner game. I will be using assets from an old 2d platformer starter kit that was in Visual Studio and XNA a few years back. I hope to continue on refi... Continue reading
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