Publishing It Today


Today, I am publishing Upward Boat Shooter. There are features I want to add to the project, like ease the transition to the win level dialog and calculate the total logs destroyed, but I am going to hold off so I can start another project. I want to carry over what I learned from this to a fresh project and new perspective. It is very likely I will revisit this project in the future.

 I am also excited that I am publishing it as my first web build on itch.io. Depending on how this goes, I will do this for future projects, and retro release version as web builds.

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