Game Launch
My first Game Jam Submission. I'm really happy about the results. I was a little rushed in the end, but the game turn out great. I just tested it in the game page, and it is working. I made some real quick last minute changes and polishes. I really liked how my enemies progressed during the game. The game development process is an unique challenge and compound that with a game jam really help turn the gears of creativity.
The most surprising experience in this process is how accidents can turn into features. Where I have an enemy suddenly showing up how of no where and moves back and forth like space invader was an accidental bug. I really liked how it work while I was debugging it, so I kept the bug, per se, and improved it to fit in my game flow.
I am taking a break from this project until after the voting has finished. I want to add some more stuff that I forgot to, like a pause feature for example.
Overall, this is the most polished game I had have ever released. Thanks again for checking it.
Files
Pixel Space
Status | Released |
Author | madlibrarian |
Genre | Shooter |
Tags | 16-bit, 2D, My First Game Jam, Pixel Art, Space, Top-Down, Top down shooter, Unity |
More posts
- Feature Request Log PostmortemSep 07, 2019
- 18 hours to goSep 03, 2019
- updateSep 01, 2019
- progress updateAug 31, 2019
- more progress... sortaAug 31, 2019
- ProgressAug 30, 2019
- Game Jam Project AnnouncementAug 29, 2019
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