Pixel Space
Pixel Space!
Go beyond and into Pixel Space!!!
Game Jam submission.
6 levels. Make it to the end without losing all your lives. Score is kept for and between levels. You survive each level enemy waves to win the level and move to the next. Avoid or shoot down enemy ships during wave attacks for points. Stay clear of asteroids because they mean business.
"Some classic style gameplay with some vintage brutality"
Status | Released |
Platforms | HTML5 |
Author | madlibrarian |
Genre | Shooter |
Made with | Unity |
Tags | 16-bit, 2D, My First Game Jam, Pixel Art, Space, Top-Down, Top down shooter, Unity |
Development log
- Feature Request Log PostmortemSep 07, 2019
- Game LaunchSep 03, 2019
- 18 hours to goSep 03, 2019
- updateSep 01, 2019
- progress updateAug 31, 2019
- more progress... sortaAug 31, 2019
- ProgressAug 30, 2019
- Game Jam Project AnnouncementAug 29, 2019
Comments
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I really loved this and the escalating difficulty was done really well. It definitely had a nice little flare of some old school arcade difficulty which was great
2760 - my high score after winning the game